![]() Fixed a bug where Reckless Apprentice used up the mana cost reduction from Tour Guide.Now they will count as distinct for the entire Battlecry. Fixed a bug where if multiple versions of a card name exist in a player’s deck (such as one with a buff and one without) Southsea Scoundrel would count them as distinct for the first half of its battlecry, but not the second half.Fixed a bug where the Fireballs cast by Grand Magus Antonidas were not affected by Spell Damage.Fixed a bug that allowed Wild Growth and Overgrowth to award Excess Mana if the mana cap was reached through temporary mana (such as Innervate or Lightning Bloom). ![]() Fixed a bug that caused Deathrattles to be tracked as triggered (by cards such as Counterfeit Blade) in situations where the Deathrattle condition was not met.Fixed a bug that caused the friends list to load slowly for players who had many friends online and made it difficult to challenge a friend from that list.Fixed a bug where players were able to delete their first deck immediately after the tutorial and were unable to build a new deck because they had not yet unlocked any playable classes.New Players can now play Battlegrounds right away or the original Hearthstone tutorial. The first-time user experience has been updated and streamlined.A Mercenaries button has been added (locked until mode is live), Battlegrounds can now be accessed from the main menu, and Solo Adventures have been moved under Modes-where Arena and Duels can still be found. Give five random friendly minions +1/+1.Give three random friendly minions +1/+1.At the start of every turn, choose from 2 new Hero Powers.No player will be offered more than one new Hero. In every lobby during the two-week early access period, the option to play with new Heroes will be distributed at random between players with Battlegrounds Perks. Players with Battlegrounds Perks are now more likely to be offered new Heroes during the two-week early access period that follows their initial announcement.Please note that the damage cap does not check for player deaths until the start of each Recruit Phase, meaning if someone concedes, disconnects, or dies during the Recruit Phase (Is Wrath Weaver ever really on your team?), the damage cap will still be present for that combat. Damage cap of 15 damage has been added until the first player dies.All players’ Battlegrounds ratings have been reset for a new season.We may further adjust the length of turns sometime in the future. ![]()
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